Technology in Sports

 

PHYSICAL EDUCATION CLASS

            COORDINATED BY MRS BLESSING TITILOYE 

Week: Three

Date: ………………….

Class: SS2 Science

Subject: Physical Education

Lesson Title: Technology in Sports

Period: I-II

Duration: 80 Minutes

Learning Objectives

Students should be able to:

i.                   Explain the term technology in sports.

ii.                 Justify the use of technology in sports

iii.              Highlight the examples of modern technology used in sports. Examples are:

a.      Football V.A.R, Synthetic pitch etc.

b.     Athletics: Photo-finish, jumps equipment etc.

c.      Martial Arts: Sensor-socks, IVR and EBP etc.

d.     State Economic importance of technology in sports.

Key Vocabulary Words: Synthetic pitch, sensor-socks, photo-finish, jumps equipment.

Technology in Sports

Technologies in sports are man-made means developed to reach human interests or goals in or relating to a particular sport. Technology in sports is a technical means by which athletes attempt to improve their training and competitive surroundings in order to enhance their overall athletic performance.
Sport technology represents a certain type of means to realize human interests and goals in sport. Such technology ranges from body techniques, via traditional sport equipment used by athletes within competition, to performance-enhancing machines, substances, and methods used outside of the competitive setting.
Technology in Sport increase accuracy in time measurements of sport performance

Enabling referees, umpires and sport officials to make better decisions on rule infringements

Improvements in the design of sport equipment and apparel

Providing spectators with better viewing of sport performance

Technology can help to increase a sport's participation and profile. For example: wearable technology – encourages participants to log their levels of activity, count the calories they burn and log their personal best times. game-style apps – motivate people by setting challenges and rewarding achievements.

Compared to whiteboards and post-practice reviews, technology has substantially increased athletic potential. Technology is revolutionizing sports training by live-tracking performances, perfecting athletic movements, enhancing communication and virtually eliminating injuries.
Instant replay is an example of the remarkable technology being used in sports today. With this technology, officials are able to see exactly what happened, providing a second perspective on sports events. Instant replay is used in games like cricket, American football, rugby, soccer, and even in combat sports.

While technology has facilitated perfectly legitimate advantages - from equipment to medical treatments to nutrition – which have improved standards across sports; it has simultaneously opened up new means of cheating.

Key advancements in technology past and present that have contributed to making sport better
Athletics. Tracking Race Times
Football. Goal-Line Technology (GLT)
Rugby. Data Tracking
Swimming. Virtual Imaging
Tennis, Hawk-Eye Line-Calling System




Comments

PREVIOUS CLASS

TYPES OF CROUCH START IN SPRINT RACES

SCOPE OF ATHLETICS

ATHLETICS (QUESTIONS/ ANSWERS)

Foundation of Physical Education

RESPIRATORY SYSTEM

BALL GAMES (handball)

FIRST AID

CIRCULATORY SYSTEM

Greeks’ Sports Festivals

SOMATOTYPES